1/300 Ancient Campaign 1

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1/300 Ancient Campaign and Wargame Rules.
by
Richard Mc Clean.

21st March 2002: In a moment of madness, myself and Simon Thompson decided to do a 1/300 scale Ancient Campaign. The easy part was choosing the figures. We decided on Baccus and agreed to do the Early Greeks to start off with. The idea was to get an Army pack each and then buy some Persians between us, the Rules and how we ran the Campaign was left up to me. So on or around the 17th of March 2002 we sent for our Greeks. Whilst waiting for them I tried having a go at the Rules. I intend this series of Articles to be like a diary of the Campaign's development. Some of the style will be very basic, but this will how it looks in real life. The Rules will constantly change as they are playtested. Once I have settled on what will stand, then the Article will take on a more organised appearance. Believe me these few pages will seem absolutely chaotic but anyone who has written their own Rules will recognise the layout (or lack of it).

Again I hope that you can use some of the ideas that will crop up now and again. Any feedback will be appreciated.

The Rules:
I first of all must apologise to all DBM Players but I do not like the Rules, this is my own personal view on this. I have kept the basic Base Size as DBM, mainly because the figures are designed with these in mind but because of Simon. Simon is the type of Wargamer who thinks that a undercoat using a spray can is all the paint job a figure needs. By keeping to DBM Bases he hopes to pick up a few second hand figures. Believe me, Simon will not re-base them so we decided on the universally accepted DBM Base Sizes. Some of the Rules may seem similar but this is unavoidable. I am trying to get away from the "line them up and see who gets the domino flanking effect". The Game/Campaign will try to reflect the Period, so a few Rules that seem unrealistic will have to be introduced to achieve this. We wanted the Game to flow but not to over simplify it too much, a tall order. A smaller scale does not mean a drastic drop in realism. As always we will only find out by playtesting as often as we can. The Campaign Rules will be uploaded as soon as I think of them. Like the Rules, the first Draft will make strange reading. Once the Campaign has started we will be giving a Monthly update so that you can follow the Rise and Fall of the Greek City States. If nothing else, it will show you how NOT to do it.

The Campaign:
We originally intended just to have Greeks and Persians but considered that this could get a bit repetitive. Looking at the Baccus Army Packs it has been decided to introduce gradually a few other nations. Some of these will be outside their Period but hopefully this will not be a problem. The Main Campaign Map will consist of a series of twelve Maps arranged in a 4 X 3 sequence. Each Map will be based on my 8 X 6 foot Wargame Table, thus giving us 12 Tables in which to fight over. Each City will start off controlling a single two foot Terrain Tile containing the Capitol/Citadel, a farm and a Village. From this small beginning each City State will grow. A small amount of Gold Pieces (GP) will be made available for the recruitment of an Army and for future investment. Taxes are raised from Villagers, farms vineyards etc. and these are used to the benefit of the City State. All other Towns, buildings, etc. will be neutral until they have been occupied for a certain time. They then become part of the State and start to pay Taxes. We hope to get other Gamers to temporarily take command of invading Persians, other City States, nasty Carthaginians, Barbaric Macedonians and those pesky Republican Romans.

I had already started to develop a Campaign System for my Fantasy Rules which could also be used for almost any other Period. Once these are finalised they will be made available from the Rules, List & Books File. There will be sections on special Rules and conditions that are required for Periods other than Fantasy/Ancient.

 

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